One of the most important parts of my gamedev expiriance was "AFF" . Here is where i learned my basic skills of how to model, apply a texture and implent a mesh inside the game. Basic scripting, rigging, particle effects, level design, and few other hats were learned here :)
ca.2006-2012
A complex game which at first started as mods for various engines of games such as Homeworld 1, Nexus The jupiter incident, Ut2004 and later on as a standalone game.
*not all works included here